Friday 18 November 2011

Modern Warfare 2 Game Review
Some people will say that the Call of Duty games change very little each year. I can understand this point but I do not agree with it. The games have the same controls and same mechanics. But maps change, guns change, graphics and feeling change too. Modern Warfare 2 is a first person shooter game. This mean you play from the eyes of the games character and shoot enemies. The Call of Duty franchise has redesigned the shooter genre with each of its titles. This time around it is no different. Modern Warfare is a great game and this review will show why.










First of all, story is not incredible. After Russian militants take hostages in a Moscow airport (and massacre them) and kill an American CIA agent, war kicks off. The American task force go to Brazil to find out who was in charge of the massacre. After this Russia declares war and invades America. I don’t want to give away any spoilers but that’s about all that happens and it’s up to you and your team to save your homeland. The story is enticing and exciting but I do feel like there could be a lot more added to it. The game is very tense and is very hard to stop playing. This is a problem because if you are just going to play the single-player elements of this game, I think you will be disappointed. Modern Warfare 2 is very easy and can be completed in 5-8 hours depending on the difficulty you choose and your experience as a shooter. I feel this shortness is a major let down and will hurt the final verdict. Overall the campaign is ok, it can be exciting but I would not recommend handing out €50 for what could be 5 hours of game play. Modern Warfare’s greatness comes from a different aspect, its multiplayer options. The return of CoD 4’s legendary multiplayer experience is a great feature we are happy to see back. This multiplayer will give you hours, days even months of fun (or frustration). There are many different game types in multiplayer from standard team death match to objective based games like domination and capture the flag. All of these games can be incredibly fun and very addictive. I found myself racking up an insane amount of time in matches online. As well as the competitive multiplayer, Modern Warfare 2 has a great new feature called spec ops. This is a whole bunch of co-op missions that can be played split screen or online. These missions all have a star rating. Depending on the difficulty you play on the more stars you get, the more missions you unlock. This is a great feature that kept me playing long after I was finished with the campaign and multiplayer.

The graphics in Modern Warfare 2 are good. The colours are bright and the animation is very smooth. The gun kick is another great graphical feature. This adds a sense of realism to this very unrealistic game. They have some very good points and some things that could be much better. MW2 is clearly a big leap from the first MW but it does not reach the same standard as the likes of Uncharted 2 and Killzone 2. There are some bad texture loadings and a feeling of grainy gameplay. Although I must say the level of detail in the environments is great. In the likes of the dusty afghan towns, the snow-capped mountains of Kazakhstan and Rio de Janeiro’s Favela all add an incredible sense of scale to the game. There is one point of the campaign where I found myself rocketing down a snowy mountain side on a skidoo and jumping a canyon in slow motion this gave the graphics a great boost and showed how good they really are.




There is no real learning curve to the game, but that’s not a bad thing. I can see the developer wanted the game to be epic all the way through and not just at the end. Instead of a learning curve the game just requires practice and understanding the game mechanics. It is not very hard at all. But if you learn how to play, it is hard to be good. This will require a lot of practice and learning of the 16 multiplayer maps.






The game runs at a very smooth 60 frames per second. I have to applaud Infinity Ward (developer) for this achievement. The gameplay is great. It is very immersive and addictive you won’t realise but hours will fly by as you play this game. The controls are simple the same as any other shooter on the market. Use the shoulder buttons to zoom and fire, Use the triggers for special and frag grenades, Use the analogue sticks to move and aim your character. The guns in the game feel really good. They are very accurate though. This makes it easier for the newcomers to do well. This is irritating to the hard-core player as there is less of a sense expertise. There is also a lot of kill streaks in the multiplayer of this game too. This also helps the weaker players do well, or it can help the experts mow down dozens of ‘noobs’ at a time. This can make the game very unenjoyable for the low level players.







I do feel that this game is targeted at teen boys and hard-core players as well as some adults. But from my experience I haven’t played with very many girls or women online, or even heard them talk about it. This is why I think the game is aimed at boys and men. Guns and gore seem to be what boys are into nowadays. I feel that the game is also aimed at players new to the first person shooter genre as it is very easy.
Modern Warfare 2 has a great replay value. You have to collect enemy Intel in the campaign mode. This unlocks cheat modes, allowing the game to be enjoyed in different ways. The multiplayer options give months of replay value.
The audio in Modern Warfare 2 is great. All the pre-recorded guns sound great, real, and different from each other. This time around there is also a lot more dialogue between your character and your allies. The allies can shout at you where the enemies are and where to go. This also adds to the ‘noob factor’. This helps the player through the game without scoping out the enemies.

Conclusion & Verdict
Which brings me to my conclusion? I feel that Modern Warfare 2 is a good game that should be played at least once by everyone in all aspects (single and multi-player). I also found that the story wasn’t as touching as it could be. Also one last negative point I feel that the campaign isn’t very believable and is a let-down altogether. There are some issues with characters walking in your view and slow loading textures. But the scenery is immense. The sound is immersive. The game overall is very fun to play. I would recommend this game but only to those who plan on playing it online or with friends. Purely because at a price of €50, the campaign feels like it should just be an add on pack for one of the older games. But the multiplayer options more than make up for it. I would even dare to say that CoD MW2’s Multiplayer are the only reason to buy this game and it is well worth it then.
Positive Points
-Very Immersive Multiplayer.
-Stunning Scenery and levels.
-Easy for new Players.
Negative Points
-Very Short Campaign.
-Slow Loading Textures.
-Too Easy For Hard Core Players
This brings me to my verdict. I am going to rate this game 75/100. But if you were to play solely multi-player add 10 and if you play solely single player, minus 20. I do recommend this game do go and buy it and do definitely play it online.

Wednesday 16 November 2011

Mario's Adventure: The Review

Hello, This is a review for the game Marios Adventure on the website onlinesupermario.com. The game is not made the nintendo. But is still pretty great and lives up to what you would expect from a 2d mario game. The game fits into the genre of a 2d sidescrolling platformer and it fits perfectly ticking all the boxes.

The plot of Mario's Adventure is, as always save the princess as she has been captured (again..). Mario must make his way through tonnes of exciting levels to the castle and then progress through the castle, beat the boss and save the princess.....Simple, you would think. But then again this is a Mario game were talking about. The levels are filled with bricks, floating platforms, enemies, powerups and hitten items too.

The graphics of Marios Adventure are pretty good. I wouldnt call it perfect but they are good for an online game. The style is cartoony and colourful. This makes you feel that the game is aimed at children. But I beg to differ. This game can be very difficult at times. So this makes me feel like it is aimed at hardcore gamers in the form of adults or teens. So with graphics aimed at kids and a play style aimed at hardcore players where can you go wrong?

The controls in the game are simple. Use the arrows to move and crouch, and use the space bar to jump. These controls are all that is needed to navigate through the different worlds. The game has a nice feel to it and can be very fun to play. Although at some points it will make you want to pull out your hair.

The game has a great learning curve. It starts off very simple. It then gets slightly harder, and harder, and harder....until it's near impossible. But nothing is impossible said some wise man. But if you feel like this i reccomend you have alot of free time before you start playing Mario's Adventure. The game will drag you in and you will find it very difficult to stop playing.

Mario's Adventure has a pretty good replay value. Because the plot is so simple it allows you to keep playing. It doesn't matter if you know the ending or not this game will always be fun as you play through the whacky worlds.

The audio in this game is not amazing. I mean its not terrible and it suits the game but to me it just doesnt cut it. Games nowadays need a soundtrack that adds a sence of atmospere and anticipation to the game. The sound track in Mario's Adventure doesn't reach this standard. It just really adds to the childish appeal of the game and its fun factor, Which is not a bad thing. I just wouldnt have chosen it.

Which brings me to the conclusion. Mario's Adventure is a great game. But it has some fall backs. I feel it is aimed at adults but styled for kids. This is great for the developers but not so great for the player as both kids and adults will feel that the game is missing important elements. The music could be better and it would be more enjoyable if it wasn't so frustratingly difficult.

Positive
-Fun Game
-Addictive
-Free
-Lives Up To Expectations

Negatives
-Very Difficult at Times
-Time Consuming
-Poor Sense of Atmospere
-Game is having a mid life crysis (adult or child)

For These Reasons im going to rate this game as follows:
Rating. 55/100

Tuesday 15 November 2011

RAG DOLL AVALANCHE 2: THE REVIEW

Hello, this is a written review of the game "Rag Doll Avalanche 2" I am going to write about the games plot, graphics, genre, scoring, audio and more. I will the sum up the game by giving it a verdict and a few positive points and negative ones too.

First of all, the Genre. I found it very hard to fit this game into a Genre we frequently hear of. It's not a shooter, adventure or a puzzle so the only way i can explain it is that the game is a dodging/survival game. The objective of the game is to keep your character alive as long as you can. The character is a white, stick style rag doll. As you play the game there is spikes falling from the sky. These spikes will cut of your limbs. If you lose anything from above the knee or elbow you lose the game.

The game is very easy to play even though it is frustratingly difficult. You use the arrow keys on the keyboard to fling the character around the play area (or summersault) You do this to dodge the spikes and keep the character alive.

The scoring in the game is simple. Each spike you dodge equals one point in your score. When you receive your score the game insults you on how you played for example. "The weed must have been good" and "Tip: Look at the screen while playing". These insults make the game even more addictive. This makes the player want to keep playing the game to beat their high scores. As the game goes on the spikes come more frequently and at higher velocity. This is a nice and simple learning curve implemented into the game. These factors give the game an incredible replay value. Although it is so simple it is very hard to stop playing.

Next up, Target audience. I think this game is directed at anybody. It is very simple and can be played by people of all ages. Although had I not played it extensively myself i would have assumed it would not be aimed at hardcore gamers. but now that I have played i can say that is wrong. The game has a great feel to it and is very fun to play. I do feel that this game should be played by everyone.

The audio in the game is simple, Just like the rest of the game. There is a high tempo techno track in the game. This adds to the frantic, fast paced feel of the game. Also the noise made by the spikes hitting the character (a slice and a squelch of blood) is disturbing but very satisfying. The game is enjoyable in all aspects, it can be played correctly or you can just mess around and let your character die and the game will always feel rewarding.

Now My Conclusion. I feel this game is a great representation of how games to need ultra realistic graphics and deep stories to woe players. The game is simple, difficult and very (and I mean VERY) fun to play. The music is slick and suited to the game. The game is very replayable and the scoring is rewarding.

There are two negative points I have about this game.
1. It could have a power up system. If the player picks up an item they can move faster or shrink their character or slow down the time. I think this would really help this game to be a perfect ten.
2. I think the game could have an online scoreboard so players can compare scores with each other.

Verdict 8/10. This is really a must play game. Try it out.

Sunday 6 November 2011

From designing my 2d scratch game i have learned many things.

Firstly I have learned about Scratch, I learned that it is a great piece of software for people like me starting off in the Games Industry. I learned it is very Important that all the game graphics are made to the best of my ability before i start programming. This will save alot of time in the production stage because if I am switching between scratch and Photoshop iu will get confused and waste time changing things.

I have learned it is Very Important to follow the design process thoroughly, the design process gives the game structure and can act as a To-Do list. This to do list can then be broken into section and deadlines can be formed this helps time management too.

It is important to make to-do lists for every sector of designing the game, if you dont set yourself goals you wont accomplish them and therefore get less work done.

I also learned that Research and Brainstorming are alot more important than I thought. I learned that brainstorming helps structure the game and leads to to do lists of ideas that nead to be developed.