Wednesday 8 February 2012

UDK Today (08/02/12)

Today In UDK we learned what many of the Light properties do. We learned how to add colour to the light, Change its brightness and how to make bounce shadows. I also took the time to move around my geometry and terrain so that terrain wasnt sticking through buildings.

I learned how to make fractureable static meshes. This means that the player can shoot the mesh and it will break into pieces there are many properties for this that I plan on implementing into my game.

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